Today I bought a plane. A seaplane to be exact. The main reason for this acquisition is my infamous lack of talent to land a regular plane the way it should be done. My long time readers certainly remember my first attempts in Second Life aviation, which can be described with a single word: fail!
Here is my new little bird:
The price I paid was very reasonable: 980 Linden Dollar. What caught my attention in the advert on marketplace was the claim that it has some kind of script in it, which makes sim crossing more smooth and less dangerous. Hey, that is exactly what I need, if true.
So of I went to my favorite airport Hollywood Airport on Blake Sea, rezed the plane and jumped in. Slowly , carefully I followed the taxi way (I know buy now what that is) and thought to myself: “Hey, this is cool, I have a new look, a new plane and my name tag is switched off. Nobody of all those people I caused nightmares in the past will recognize me”.
I reached the runway ready to take off:
Someone hits my IM: “ATC calling Caroline Resident, welcome back Carol but wait with take off until that helicopter crossing from south west is cleared, wait for go”. How did he know it was me?
Anyway, who cares! I had a perfect take off. I realized that this plane needs a bit more throttle to take off than the little Debonaire I was flying before. I guess this is simulating the weight off the plane but could also have to do with the smaller wheels built into the skis. Once up in the air I realized this plane fly far smoother than the Debonair and region crossing was indeed very easy with hardly any turbulence. It is still recommended to avoid region corners however.
Next was the need for practicing landing and take off on waters. I did choose a wide open ocean area, to make sure nothing is in my way. This is actually the risky part when landing somewhere. As opposed to an airport, you actually never know what you are going to encounter when landing on water. I also experienced that it takes even more power and flap during a seaplane take off because during a seaplane take-off, hydrodynamic or water drag becomes the major part of the forces resisting acceleration.
After a bit of practice and a bit of diving into the ocean, I became quite confident in landing and take off, in fact its much easier than with my Debonair, mainly due to no restrictions of a short runway and to much better engines (or engine simulation in Second Life) of that particular plane.
Ready to explore. So off I went flying West direction Nautilus continent. Shortly after I noticed some green spots on the radar (indicating people on the grid) on a an island a little bigger than the island in the region. My curiosity awoke and I prepared for landing. My first kinda official landing on blake sea waters. Considering my records in Second Life aviation anything could happen such as crashing into boats, or otherwise not getting it right.
It went absolutely perfect
I got the plane into this position. An amazing view isn’t it? I parked the plane and went on land.
There I met one of the co-owners off the parcel.
The place is a sailing club operated by Germans. They offer free rezzing of boats and planes and the free use in the blake sea of all boats in the little harbor. The best is: they also offer classes for noobs and organize regular events such as regattas and racing. I found out, that is actually one of the oldest sailing clubs in the blake sea and a very popular place too. It must have cost them a lot of money in terms of Second Life prices, to build this place. Land on blake sea is amongst the most expensive in Second Life.
They even have a website announcing their races and other sportive events. Those are also announced via group messages. I like this place and I am looking forward to attend some of their events in the future.
Give it a try
here is the taxi
Here the website (in German):